General Rules

For use of these rules, "gangs" include gangs, MC's, families, organizations, etc. and these terms can be used interchangebally but all mean the same.

  • NO DRAMA AND/OR TOXICITY [see main LMRP rules] (ie. Emoting over a downed body or /me over a downed body is toxic)

  • All gangs MUST have a minimum of 5 active members and a maximum of 20 active members

  • See "Multiple Characters" rule in the main LMRP Rules under "Gameplay Rules"

  • Staff Members: There are a maximum of 2 staff members allowed in any one gang.

  • Gangs are allowed to own 2 businesses within their entire group.

  • Permadeath: As goes with all servers, the only person that can make a citizen permadeath is themselves. No matter what interactions you, as a gang, have with another player, you cannot force a player to permadeath.

    • All members that are in a gang agree that if their leader/organization decides their member needs to take a dirt nap, that member agrees they must permadeath their character. All leaders MUST share these rules with their members (no exceptions). Any gang member that rejects this option will cause the entire gang to be put on suspension and or disbanded

  • All groups have a limit of the amount of turf they can hold at any given time (There are IC consequences). It is cringe to see a southside gang holding turf up north and it is cringe to see an MC from Sandy holding turf in the city. No one likes an overachiever and seeing 20 blocks owned by the same group.

  • Beef/wars are allowed to start from colors (make sure you are following the rules linked below). Once whatever beef/war takes place over colors, the same groups cannot beef/war for colors with each other again.

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